Products
Scalable Display Technologies makes software used to calibrate multiple projector digital displays. We offer our software in pre-packaged PC platforms referred to as ScalablePC. Our worldwide network of partners offer turn-key packaged display solutions.
Our software is available in two variations, ScalableDesktop & Scalable Display Manager.
ScalableDesktop Family
The ScalableDesktop product family has two members:
ScalableDesktop
ScalableDesktop software is designed to scale the definition and the size of a Windows7 desktop. Ideal for many single PC applications. Market applications include visual collaboration, education, conference room and data visualization. ScalableDesktop includes Scalable’s EasyBlend multi-projector calibration engine. Learn more about ScalableDesktop here...
ScalableDesktop Classic
ScalableDesktop Classic is our general purpose software application that blends up to six projectors into a seamless Windows Desktop. ScalableDesktop Classic is limited to Windows desktop applications that run in Windows Aero and is limited to 6 projectors. Classic is designed for users who have less demanding applications such as video playback. Learn more about ScalableDesktop Classic here...
ScalableDesktop vs. ScalableDesktop Classic
Although the names and the functionality appear to be similar, the underlying capabilities are quite different.
- ScalableDesktop scales beyond six projectors, Classic is limited to six projectors
- ScalableDesktop uses Nvidia professional cards, Classic uses any consumer cards
- ScalableDesktop is fully application independent, Classic relies on Windows Aero
- ScalableDesktop accounts for projector overlaps, Classic does not modify the desktop size to account for projector overlaps
Scalable Display Manager
Scalable Display Manager (SDM) is a software platform for management of displays where the warp and blend is distributed across multiple devices. Learn more about SDM here...
Software Development Kits - SDK
SDK for ISVs - "SCALABLE READY"
Scalable can be easily integrated into your OpenGL or DIrectX application. Our SDK comes complete with full instructions and examples. Typical integration takes only a few hours. Learn more about our SDK here...

