Scalable Display Technologies and VVVV have partnered to bring automatic multi-projector calibration directly into VVVV's visual live-programming environment — giving operators precise edge blending, colour matching, and intuitive calibration without leaving their existing workflow.
Scalable Display Technologies has announced an integration with VVVV, a visual live-programming environment designed for creating custom media servers and managing large-scale interactive media environments. The integration brings Scalable Display Manager's automatic warp, edge blending, and colour calibration directly into VVVV — enabling operators to manage multi-projector calibration without leaving their existing platform.
VVVV is built around a visual interface that streamlines prototyping and development for physical interfaces, real-time motion graphics, and interactive audio and video. Unlike traditional timeline-based media servers, VVVV enables dynamic, generative experiences — making it a popular choice for large-scale projection mapping and interactive installations.
"Often, traditional media servers confine you within a predefined box, limiting flexibility," said James Pietsch, Director of Global Accounts at Scalable Display Technologies. "VVVV offers remarkable adaptability. We are thrilled to partner with VVVV to enhance this flexibility further, providing an additional layer of versatility. The direct integration between Scalable and VVVV provides operators with a seamless, enhanced user experience for dynamic media environments."
"Projector auto-alignment and calibration is an immensely complex topic that Scalable Display Technologies simplify down to a manageable process," said Joreg, co-founder of VVVV. "It was a great pleasure to work with their expert team to ensure a smooth integration of the Scalable SDK in VVVV. For people creating large-scale projection-mapping projects with VVVV this is going to be a huge timesaver."
Scalable Display Manager, now available within VVVV, supports unlimited projectors on any screen geometry — including 360-degree screens, domes, and hemispheres — with no limits on display size or resolution.
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