Product launches, partnership announcements, and deployment milestones from Scalable Display Technologies.
Kent State University's Blank_Lab integrated Scalable Display Manager to power a reconfigurable 360-degree projection environment for AR, VR, and XR research — enabling group immersive experiences for up to 15 participants without headsets, with automatic calibration that adapts as the space is reconfigured.
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Scalable Display Technologies announces version 9.0 at I/ITSEC 2022 — introducing Unreal Engine 5.1 compatibility through MPCDI profiles and direct nDisplay export, full Westar Warper 4K integration, a new LED integration for fixed control points, SDK improvements including OpenGL core profile and Data-Only mode for DirectX12 and Vulkan, and a new blending algorithm for complex screen geometries.
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Scalable Display Technologies and Norxe announce a technical collaboration that integrates Scalable's automatic calibration software directly into Norxe's native 4K DLP projector series — enabling on-board warp and blend functionality for demanding simulation and training installations, reducing costs and simplifying deployment.
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Holosphere, a UK-based immersive VR company delivering CAVE solutions for leading European brands including Jaguar Land Rover, standardized on Scalable Display Technologies for automatic multi-projector edge blending — cutting calibration time from a day and a half to under an hour and eliminating the need for specialized alignment expertise.
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Scalable Display Technologies and Q4 Services announce a teaming agreement developing automatic calibration specifically for collimated flight simulator displays — addressing the unique challenges of mirror-based systems with variable mirror distortion correction, multi-eye-point support, and sub-pixel blend registration, demonstrated live at WATS 2022.
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Mechdyne Corporation, one of the world's leading providers of large-scale virtual reality and immersive visualization systems since 1996, has standardized on Scalable Display Technologies for projection mapping and edge blending across its CAVE, ARC, CAVE2, and MultiView environments — building on a relationship that dates to Scalable's earliest days at MIT.
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Drexel University's Westphal College integrated Scalable Display Technologies to replace expensive LED walls with dual synchronized laser projectors in its ACE-Lab — creating a cost-effective, mobile, and future-proof immersive media environment for AR, VR, and mixed reality production programs.
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The University of Bern's Institute of Sport Science deployed Scalable Display Manager in its Sensorimotor Lab — a multi-projector immersive research environment used to study elite motor behavior in sports — enabling precise, automatically maintained projection across a curved display surface.
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Scalable Display Technologies announces version 8.0 of its multi-projector calibration software suite — introducing Westar Warper 4K support, a new collimated display alignment panel, NVIDIA GPU improvements, algorithmic enhancements for complex blend shapes, and new calibration camera compatibility across ScalableDesktop, Scalable Panel Assembly, and Scalable Display Manager.
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Scalable Display Technologies announces Scalable Atlas — a new automatic camera-based projection mapping software that eliminates manual calibration on complex 3D surfaces and objects. Built for theme parks, museums, events, and attractions, Atlas leverages Scalable's patented edge-blending technology to deliver high-quality, repeatable results with one-touch recalibration.
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Q4 Services has been awarded the contract to deliver the visual display system for Stratolaunch's aerospace training facility — with Scalable Display Technologies providing the multi-projector warp, blend, and calibration layer for one of the aviation industry's most distinctive simulation programs.
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Scalable Display Technologies announces a strengthened Asia-Pacific presence led by Zui Tao from the company's Shanghai office — with over 35 permanent installations across the region, 50% year-over-year growth since 2018, and an expanding focus on amusement attractions, themed entertainment, and simulation markets throughout China and the broader Asia-Pacific region.
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